nik Sharpener Pro 3.0 Hands-on Review

nik Sharpener Pro 3.0 Hands-On Review & Tips

Many years ago when I first heard about Sharpener Pro I thought "that's a lot of money just to sharpen an image when Photoshop does it for free." Since then of course, like many of you I've spent countless hours not just sharpening images but using and evaluating many different sharpening products. Until recently my favorite has been Photokit Sharpener from PixelGenius. In particular I really like the way it separates sharpening into three components--Raw "input"-sharpening, "creative" sharpening and "output" sharpening. That dovetails nicely with my workflow where I can apply the input sharpening to the image when I first open it (and even flatten the sharpened layer onto the Background to save space) then use Creative sharpening to accentuate key elements of the image--I always use it with a mask so that I only selectively sharpen portions of the image, and then finally the appropriate output sharpening for the printer and paper I'm using at the time.

But Photokit has two drawbacks for me. First it does not work with Photoshop Elements. As Elements improves its capabilities an increasing number of my safari participants rely on it to edit their images, and many of the articles I write require that examples be doable in Elements, so I needed a solution that would work with both products. And Photokit sharpener, like all the other products I had evaluated, required that I manually create a mask for each image. Frankly with Quick Mask that only takes a few seconds but it does mean that each image has to be opened and edited before I save, post or print it.

nik Sharpener Pro 2.0 worked with both Elements and Photoshop, which was a great plus, but I found I still had to create masks to get the effects I wanted. It also didn't differentiate between the various steps of sharpening. Then this week I heard about nik Sharpener Pro 3.0 which promised solutions to both of these issues. Josh Haftel and the team at nik were kind enough to send me a copy of Sharpener 3.0 to evaluate. I was a little reluctant to take the time to experiment with yet another sharpening product, but it's an important enough step in making images look great that I went for it. To cut to the chase, I am very impressed. Not only does Sharpener Pro 3.0 resolve the short-comings of version 2, but the results really just plain look better. Color contrast in particular is improved.


nik Sharpener 3.0 offers a clean interface with its own floating window in Photoshop

Logical Sharpening Settings

It's always taken a bit of a math background to sort out the effects of Radius and Threshhold, the traditional settings that can be tweaked for Unsharp Masks. nik has given us all a leg up by introducing a set of fairly logical settings we can use with Sharpener Pro 3.0.

The Settings are:

  • Structure — Controls the fine details and textures within the
    image. Increasing this slider emphasizes fine details throughout the image while decreasing this slider reduces the appearance of fine details for smoother surfaces.
  • Local Contrast — Controls local contrast throughout the entire image. Increasing this slider will increase the edges of small objects throughout the image while decreasing this slider will lower the contrast of edges, applying a diffusing effect.
  • Focus — Controls the adaptive sharpening of fine image details and large areas of the image. Increasing this slider will increase the overall strength of the adaptive sharpening and decreasing this slider will decrease the adaptive sharpening, applying a slight blurring effect to the image.

By tweaking these sliders you can control the effect of your sharpening in a relatively powerful but still easy to use way.

 

The Grizzly Bear image on the right is a great example of one which is sharpened more effectively by Sharpener Pro 3.0. See the crops below for details.

U-Point and It Sharpens


A control point showing adjustment sliders
One of the biggest new features in Sharpener 3.0 is the addition of nik's unique "U-Point" technology which is also found in their other products including Capture NX. U-Points are a very fast way to select a portion of an image to apply an effect. Each point allows you to set the area it affects as well as the scale of the effect. Personally I've gotten so fast with Photoshop's native Quickmasks on layers and adjustment layers that I haven't made that much use of U-Points. But they offer one big advantage in this case that has me learning them in a hurry. They don't just allow "masking" of the effect, each U-Point can actually modify the effect for it's area. So you can in effect have serveral different sharpening settings working all in the same layer. How cool is that!

Finally a Smart Filter Workflow

When Adobe first added Smart Objects they were of very limited use to photographers. A little at a time they have been extended and plug-in support for them has expanded. With the release of nik Sharpener Pro 3.0 running on Adobe Photoshop CS3 just about all the pieces for a complete Smart Filter workflow are in place--at least in our studio. With Dfine 2.1 or Noise Ninja 2.2 for noise reduction (I really like Noise Ninja but it's quite convenient to use Dfine since it is integrated with the rest of the nik tools), ColorEfx Pro 3.0 and Curvemeister 3.0 for my color correction and other special effects, and finally nik Sharpener Pro 3.0 for Sharpening I can do all of my work with reversible Smart Filters. That way I can go back and tweak any setting without starting over or even re-doing an entire layer the way I used to. I'm certainly not completely converted to working with Smart Filters as the frequent re-rendering can be slow and I'm very familiar with a layer based workflow, but I'm pretty convinced Smart Objects and Smart Filters (or whatever they will be called in the future) are the way forward because of their large strengths in non-destructive editing and even in smaller image sizes. Of course increasingly speedy computers are an important part of the solution.

It's Just Plain Better

This crop is of the bear sharpened with Sharpener Pro 20 using a Mask. Notice the loss of color detail around the eyes. This version is for an Epson Inkjet so of course it looks odd on screen, but is used to illustrate a sharpening comparison.

This version is from a Sharpener Pro 3.0 filter applied automatically. Not only does it remove the need for masking in some cases but notice the preservation of color detail & contrast around the eyes.

Is nik Sharpener 3.0 the Perfect Sharpening Tool?

Well no, of course not. I'm still not completely sold on the Control Point mechanism. In particular for sharpening where rendering to see the effect of various sharpening settings it can be a slow process to evaluate control points unless you are on a speedy machine. And I'd like to see a real separation between "creative" sharpening and output sharpening--so that I can perform the creative sharpening on the image while I'm processing it and then apply output device specific sharpening if and when it gets printed and based on the device I'm printing to at the time. I also found the interaction between the overall sharpening and the sharpening affected by control points to be a little difficult to judge.